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FlashxCV3

#12,530 in the world · #4,606 in United States · in the top 27% nationally. 11 official events, 22 matches won and 17 lost.

  • 1584±56Rating · margin ±56
  • 1530Average field · 22 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Has won 2 tournaments. The biggest one had 24 players entered.
  • Made top 8 6 times in 11 tournaments: 55% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,626 points.
  • The toughest field they have faced averaged 1,590 points, across 18 entrants.
  • They are 47 points away from the top 2,500: United States.

How the rating moved

Between 1,478 and 1,618, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Phoenix Rise - SUN - Summoner Skirmish (Aug/Vendetta) Fort Worth 55 1586 32° 2–4 -34
28/08/26 LSPB Thursday Evening Nexus Night - 1v1 Carrollton 24 1554 3–0 +43
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Roanoke 14 1511 3–2 +10
22/08/26 Nexus Night Arlington 22 1519 3–0 +36
20/08/26 Phoenix Rise - WED - Nexus Night Fort Worth 18 1590 13° 1–2 -7
18/08/26 Tuesday Evening Nexus Nights - 1v1 Fort Worth 14 1464 2–2 -14
16/08/26 Sunday Afternoon Nexus Nights Roanoke 14 1533 1–2 -10
11/08/26 Tuesday Evening Nexus Nights - 1v1 Fort Worth 14 1407 3–0 +59
11/08/26 Nexus Night - Mondays at 7:00 Carrollton 30 1573 15° 2–1 +23
08/08/26 Nexus Night Arlington 19 1523 13° 1–2 -14
06/08/26 Phoenix Rise - WED - Nexus Night Fort Worth 16 1570 1–2 -8

Form and consistency

On a 1-win streak.

  • 16 to 99 7 events 54%
  • Under 16 4 events 60%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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