Fluffybeats
#10,181 in the world · #3,714 in United States · in the top 22% nationally. 6 official events, 13 matches won and 5 lost.
- 1602±78Rating · margin ±78
- 1522Average field · 22 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 5 times in 6 tournaments: 83% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,617 points.
- The toughest field they have faced averaged 1,545 points, across 13 entrants.
- They are 29 points away from the top 2,500: United States.
How the rating moved
Between 1,501 and 1,611, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 03/01/26 | Final Boss Summoner Skirmish - January springdale | 22 | 1535 | 10° | 3–2 | -9 |
| 12/12/25 | Final Boss Nexus Nights - 1v1 springdale | 19 | 1538 | 3° | 4–1 | +42 |
| 22/11/25 | Friday Evening Nexus Nights - 1v1 Springdale | 13 | 1545 | 3° | 2–1 | +17 |
| 20/11/25 | Final Boss Thursday Nexus Nights - 1v1 springdale | 36 | 1495 | 5° | 2–0–4 | +32 |
| 08/11/25 | Friday Evening Nexus Nights - 1v1 Springdale | 22 | 1497 | 7° | 2–1 | +19 |
| 07/11/25 | Final Boss Thursday Nexus Night springdale | 38 | — | 5° | 0–0–6 | +1 |
Form and consistency
On a 2-win streak.
- 16 to 99 5 events 44%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- masterfar7 US 1724 0–1
- Selmor US 1707 0–1
- Prime US 1679 0–1
- MichaelBears US 1632 0–1
- Javuk US 1618 0–1
- Montage Material US 1603 0–1
- LoganJayBee US 1601 0–1
- Sync US 1593 0–1
- flyingdragturtle US 1588 2–1
- Cpt Pugwash US 1585 1–0
- Thangiro US 1567 0–1
- D1bzzy US 1567 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →