FockFear
#34,921 in the world · #12,921 in United States · in the top 75% nationally. 4 official events, 4 matches won and 8 lost.
- 1454±104Rating · margin ±104
- 1515Average field · 20 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,529 points, across 16 entrants.
How the rating moved
Between 1,440 and 1,469, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/02/26 | Solz - League of Legends TCG: Riftbound Saturday Nexus Night Maplewood | 16 | 1529 | 9° | 1–2 | -3 |
| 08/02/26 | Solz League of Legends TCG: Riftbound - Spiritforged Pre-Rift Event Maplewood | 24 | 1512 | 12° | 1–2–1 | -12 |
| 15/11/25 | Saturday Nexus Night Fridley | 27 | 1506 | 10° | 2–1 | +29 |
| 12/11/25 | Tuesday Night Casual w/Krakenhits Fridley | 14 | 1512 | 13° | 0–3 | -60 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 40%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Pibble US 1737 0–1
- Raeka US 1684 0–1
- youbetrippin US 1570 0–1
- black swordsman US 1536 1–0
- Hmoob Undead US 1514 0–2
- SwiftAshes US 1512 1–0
- averygames98 US 1487 0–1
- KojTxivJust US 1455 0–1
- Kaos1nkarnate US 1447 1–0
- Sett Is So Hot US 1441 0–1
- Sailor Sona US 1433 0–1
- Coltonlavaa US 1347 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →