absolutflipz
#29,022 in the world · #10,716 in United States · in the top 62% nationally. 22 official events, 27 matches won and 35 lost.
- 1488±44Rating · margin ±44
- 1542Average field · 31 entr.
- 25%vs top 5% (2–6)
What they have done so far
- Made top 8 6 times in 22 tournaments: 27% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,551 points.
- The toughest field they have faced averaged 1,602 points, across 29 entrants.
- They are 89 points away from the top 5,000: United States.
How the rating moved
Between 1,433 and 1,546, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/08/26 | The Guild - Nexus Night BO1 Fairfax | 37 | 1566 | 6° | 2–1 | +29 |
| 05/08/26 | Wednesday Evening Nexus Night Fairfax | 29 | 1602 | 28° | 0–2 | -23 |
| 25/03/26 | Wednesday Evening Nexus Night Fairfax | 38 | 1560 | 22° | 1–1 | +13 |
| 22/03/26 | 3/22 Gaming Giant Nexus Night Fairfax | 49 | 1510 | 7° | 2–0–1 | +36 |
| 17/03/26 | The Guild - Nexus Night BO1 Fairfax | 26 | 1537 | 24° | 1–3 | -17 |
| 11/03/26 | Wednesday Evening Nexus Night Fairfax | 24 | 1517 | 13° | 1–2 | -5 |
| 10/03/26 | The Guild - Nexus Night BO3 Fairfax | 26 | 1532 | 17° | 1–2 | -6 |
| 07/03/26 | Saturday Afternoon Summoner Skirmish - March Fairfax | 23 | 1536 | 16° | 0–2 | -19 |
| 03/03/26 | The Guild - Nexus Night Fairfax | 24 | 1546 | 20° | 1–3 | -14 |
| 25/02/26 | Wednesday Evening Nexus Night Fairfax | 35 | 1548 | 18° | 1–2 | -8 |
| 22/02/26 | 2/22 Gaming Giant Nexus Night Fairfax | 53 | 1528 | 15° | 1–1–1 | -2 |
| 18/02/26 | Wednesday Evening Nexus Night Fairfax | 37 | 1549 | 30° | 1–2 | -16 |
| 15/02/26 | 2/15 Gaming Giant Spiritforge Fairfax | 65 | 1550 | 39° | 1–1 | +5 |
| 04/02/26 | Wednesday Evening Nexus Night Fairfax | 14 | 1579 | 6° | 1–1–1 | +11 |
| 21/01/26 | Wednesday Evening Nexus Night Fairfax | 29 | 1523 | 14° | 2–1 | +16 |
| 14/01/26 | Wednesday Evening Nexus Night Fairfax | 29 | 1520 | 17° | 1–2 | -17 |
| 07/01/26 | Wednesday Evening Nexus Night Fairfax | 42 | 1531 | 20° | 1–2 | -26 |
| 30/12/25 | The Guild - Nexus Night Fairfax | 17 | 1513 | 10° | 2–2–1 | -15 |
| 19/12/25 | Friday Evening Nexus Nights - 1v1 Arlington | 16 | 1510 | 5° | 2–1 | +15 |
| 10/12/25 | Wednesday Evening Nexus Night Fairfax | 30 | 1553 | 6° | 2–1 | +20 |
| 03/12/25 | Wednesday Evening Nexus Night Fairfax | 18 | 1550 | 5° | 2–1 | +23 |
| 12/11/25 | Wednesday Evening Nexus Night Fairfax | 31 | 1554 | 19° | 1–2 | -12 |
Form and consistency
On a 2-loss streak.
- 16 to 99 21 events 41%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TSD Aadesh US 1997 0–2
- Ajolt US 1873 1–2
- Route US 1868 0–1
- HSF Bushmills77 US 1765 1–0
- TSD Lusa US 1728 0–1
- Dayspring US 1698 0–1
- R650 Danny US 1698 0–1
- vfactor US 1695 0–1
- mcgrewem US 1683 1–0
- soy US 1680 0–2
- Kitty Katarina US 1679 1–0
- CrownThunderSP US 1666 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →