JamesSaiyan
#43,122 in the world · #15,933 in United States · in the top 92% nationally. 6 official events, 4 matches won and 13 lost.
- 1391±83Rating · margin ±83
- 1545Average field · 272 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,564 points, across 13 entrants.
- They are 186 points away from the top 5,000: United States.
How the rating moved
Between 1,391 and 1,464, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Vendetta Summoner Skirmish Carrollton | 13 | 1564 | 12° | 1–3 | -13 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 936° | 0–2 | -31 |
| 11/02/26 | Tuesday Evening Spiritforged Pre-Rift Event Canton | 43 | 1536 | 23° | 1–2 | -2 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Villa Rica | 15 | 1531 | 5° | 0–2 | -27 |
| 08/11/25 | Saturday Riftbound Release Event Carrollton | 17 | — | 11° | 1–1 | +2 |
| 07/11/25 | Friday Riftbound Release Event Carrollton | 22 | — | 18° | 1–3–1 | -38 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 3 events 30%
- Under 16 2 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ozyozyo US 1730 1–0
- evilsquirrelz US 1723 0–1
- YeLlowLiNk US 1684 0–1
- LunchabeIz US 1671 0–1
- TheFatherlessOne US 1608 0–2
- RicFlairMcNair US 1566 0–1
- Alexander5455 US 1560 0–1
- Bicreeper US 1550 0–1
- Momo US 1529 1–0
- NeoHayZ US 1510 0–1
- Toothpickvic US 1496 0–1
- Zunee US 1490 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →