← Italy

Frekstar

#16,098 in the world · #1,298 in Italy · in the top 32% nationally. 10 official events, 22 matches won and 17 lost.

  • 1560±58Rating · margin ±58
  • 1543Average field · 11 entr.
  • 67%vs top 5% (4–2)

What they have done so far

  • Has won 2 tournaments. The biggest one had 10 players entered.
  • Made top 8 7 times in 10 tournaments: 70% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,697 points.
  • The toughest field they have faced averaged 1,618 points, across 10 entrants.
  • They are 26 points away from the top 1,000: Italy.

How the rating moved

Between 1,489 and 1,676, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
06/08/26 Nexus Nights - 1v1 Civitanova Marche 11 1529 11° 1–3 -40
14/05/26 Nexus Nights - 1v1 Civitanova Marche 11 1534 2–2 -12
07/05/26 SoloSealed Unleashed Pre-Rift Event Civitanova Marche 20 1521 19° 1–4 -64
23/04/26 SoloSealed Nexus Night - 1v1 Civitanova Marche 8 1573 2–1 +3
12/04/26 SoloSealed Summoner Skirmish - April Civitanova Marche 10 1618 3–2 +32
09/04/26 SoloSealed Nexus Nights - 1v1 Civitanova Marche 10 1541 3–1 +42
26/03/26 SoloSealed Nexus Night Civitanova Marche 12 1531 3–1 +14
19/03/26 SoloSealed Nexus Night Civitanova Marche 8 1520 3–0 +58
08/03/26 SoloSealed Summoner Skirmish - March Civitanova Marche 8 1545 2–1 +38
19/02/26 SoloSealed Nexus Nights - 1v1 Civitanova Marche 11 1513 2–2 -11

Form and consistency

On a 2-loss streak.

  • 16 to 99 1 events 20%
  • Under 16 9 events 62%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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