Frison
#42,264 in the world · #15,615 in United States · in the top 90% nationally. 4 official events, 1 matches won and 8 lost.
- 1400±105Rating · margin ±105
- 1522Average field · 13 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,533 points, across 15 entrants.
How the rating moved
Between 1,400 and 1,462, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/08/26 | Nexus Nights - 1v1 Cottonwood | 12 | 1521 | 12° | 0–3 | -43 |
| 08/08/26 | Nexus Nights - 1v1 Cottonwood | 12 | 1512 | 7° | 1–1 | +11 |
| 07/03/26 | Summoner Skirmish - March Cottonwood | 15 | 1533 | 14° | 0–2–1 | -30 |
| 06/12/25 | Summoner Skirmish - December Cottonwood | 15 | — | 14° | 0–2–1 | -38 |
Form and consistency
On a 4-loss streak.
- Under 16 4 events 9%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- kestral287 US 1729 0–2
- HollowLogic US 1627 0–2
- Panthoow US 1566 0–1
- Jamorecraft US 1564 0–1
- RaiderScav US 1514 0–1
- Ryenji US 1510 0–1
- jemorecraft US 1495 0–1
- SiiN US 1380 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →