FrostyIces
#11,942 in the world · #160 in Singapore · in the top 27% nationally. 4 official events, 9 matches won and 5 lost.
- 1588±80Rating · margin ±80
- 1545Average field · 24 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- The toughest field they have faced averaged 1,575 points, across 32 entrants.
How the rating moved
Between 1,521 and 1,588, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Flagship Vendetta Skirmish I (Sat) Bishan St. 23 | 32 | 1575 | 11° | 2–0–3 | +49 |
| 26/08/26 | Wednesday evening nexus night 1v1 Bo1 N Bridge Rd | 19 | 1542 | 8° | 1–1 | -1 |
| 23/08/26 | pikku play Wednesday Evening Vendetta Summoner Skirmish I N Bridge Rd | 20 | 1518 | 6° | 3–2–1 | +19 |
| 22/08/26 | Happyland Vendetta Summoner Skirmish I Coleman St | 23 | 1546 | 7° | 3–2–1 | +21 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 47%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Letrollz SG 1674 0–1
- Quarax SG 1667 0–1
- shoel4ces SG 1663 0–1
- tedore SG 1581 0–1
- XiaoShy SG 1576 0–1
- ChallengerPolice SG 1569 1–0
- LilliaOTP SG 1563 0–1
- T3hGoblinBomb SG 1548 1–0
- crazdevil SG 1533 1–0
- GTP SG SG 1532 0–1
- Babael SG 1520 0–1
- rotiprata001 SG 1514 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →