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FunkMonkey

#32,228 in the world · #11,898 in United States · in the top 69% nationally. 8 official events, 8 matches won and 16 lost.

  • 1470±70Rating · margin ±70
  • 1534Average field · 18 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,567 points, across 14 entrants.
  • They are 107 points away from the top 5,000: United States.

How the rating moved

Between 1,375 and 1,487, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Windsor 33 1533 20° 2–3 +3
24/08/26 Monday Nexus Night Chesterfield 17 1537 2–1 +42
20/03/26 R U Game - March Summoner Skirmish Saline 18 1543 2–1–1 +50
09/03/26 Monday Evening Nexus Nights - 1v1 Chesterfield 14 1511 10° 0–1 -13
23/02/26 Monday Evening Nexus Nights - 1v1 Chesterfield 15 1491 11° 1–3 -15
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Chesterfield 14 1542 13° 0–2 -28
18/01/26 Sunday Afternoon Summoner Skirmish - January St Clair Shores 14 1567 11° 0–3 -56
18/12/25 Thursday Evening Nexus Night Clinton Township 19 1551 16° 1–2 -13

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 47%
  • Under 16 4 events 10%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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