GaleKaiza
#38,647 in the world · #14,300 in United States · in the top 83% nationally. 3 official events, 3 matches won and 7 lost.
- 1430±110Rating · margin ±110
- 1536Average field · 18 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 3 tournaments: 33% of the time.
- Their all-time peak is 1,502 points.
- The toughest field they have faced averaged 1,558 points, across 19 entrants.
How the rating moved
Between 1,430 and 1,481, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/08/26 | Tuesday evening nexus night Nottingham | 19 | 1517 | 8° | 1–2 | -12 |
| 11/08/26 | Tuesday evening nexus night Nottingham | 19 | 1558 | 14° | 1–3 | -39 |
| 04/08/26 | Tuesday evening nexus night Nottingham | 15 | 1533 | 12° | 1–2 | -19 |
Form and consistency
On a 1-win streak.
- 16 to 99 2 events 29%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- 2bitShark US 1637 0–1
- ndoge1010 US 1613 0–1
- PainfullyHappy US 1585 0–1
- Mino US 1526 0–1
- xMcChunky US 1512 1–0
- sizzman US 1484 0–1
- Drakhi US 1471 0–1
- Dracilen US 1469 0–1
- Wloppy US 1466 1–0
- xSn4cky1696 US 1421 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →