GanJ0ne
#34,562 in the world · #2,799 in Italy · in the top 67% nationally. 6 official events, 7 matches won and 11 lost.
- 1456±85Rating · margin ±85
- 1513Average field · 12 entr.
- —vs top 5%
What they have done so far
- Made top 8 5 times in 6 tournaments: 83% of the time.
- Their peak is 1,519 points, reached in January 2026: today they sit 63 points below it.
- The toughest field they have faced averaged 1,516 points, across 12 entrants.
- They are 21 points away from the top 2,500: Italy.
How the rating moved
Between 1,427 and 1,519, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 09/02/26 | domenica Evening Spiritforged Pre-Rift Event Martinsicuro | 16 | 1510 | 13° | 1–3–1 | -23 |
| 02/02/26 | Monday Evening Nexus Nights - 1v1 Martinsicuro | 9 | 1513 | 8° | 0–2–1 | -40 |
| 20/01/26 | Tuesday Night Nexus Nights - 1v1 Martinsicuro | 12 | 1516 | 6° | 2–1 | +21 |
| 13/01/26 | martedì Night Nexus Nights - 1v1 Martinsicuro | 10 | — | 2° | 3–0–1 | +71 |
| 06/01/26 | martedì Night Nexus Nights - 1v1 Martinsicuro | 6 | — | 6° | 0–3 | -53 |
| 16/12/25 | martedì Night Nexus Nights - 1v1 Martinsicuro | 8 | — | 6° | 1–2 | -20 |
Form and consistency
On a 3-loss streak.
- 16 to 99 1 events 20%
- Under 16 5 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- RosaCremisi IT 1697 0–1
- ZippierTunic932 IT 1691 0–4
- Vale4700 IT 1605 1–1
- PippoKoka IT 1502 1–4
- Drakenthegoat IT 1497 0–1
- Entropia Zero IT 1467 1–0
- ebisu IT 1467 1–0
- Strippio IT 1458 1–0
- Vesuvio Lavali IT 1454 0–1
- Barbara Ď Urgot IT 1404 1–1
- TheScarStriped IT 1367 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →