garren20
#6,733 in the world · #2,389 in United States · in the top 14% nationally. 8 official events, 21 matches won and 9 lost.
- 1634±70Rating · margin ±70
- 1558Average field · 325 entr.
- 60%vs top 5% (3–2)
What they have done so far
- Has won 1 tournament. The biggest one had 17 players entered.
- Made top 8 4 times in 8 tournaments: 50% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,676 points.
- The toughest field they have faced averaged 1,604 points, across 797 entrants.
- They are 56 points away from the top 1,000: United States.
How the rating moved
Between 1,544 and 1,665, across 8 events with history.
Last 8 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 505° | 4–3–1 | +2 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 804° | 0–1 | -16 |
| 08/02/26 | Coral Sword Sunday Spiritforged Pre-Rift Event Houston | 32 | 1540 | 10° | 2–1 | +1 |
| 03/01/26 | Omega Gaming January Summoner Skirmish Houston | 24 | 1573 | 9° | 3–2 | -18 |
| 19/12/25 | Galaxy Gaming's Nexus Night Houston | 20 | 1558 | 2° | 4–0–1 | +55 |
| 27/11/25 | Wednesday Nexus Night at Omega Gaming Houston | 27 | 1562 | 7° | 3–1–1 | +35 |
| 24/11/25 | Sunday Evening Nexus Nights - 1v1 Missouri City | 13 | 1526 | 4° | 3–1 | +31 |
| 22/11/25 | Heroes Saturday Nexus Houston | 17 | 1514 | 1° | 2–0–1 | +44 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 2 events 44%
- 16 to 99 5 events 67%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →