← United States

Geeraph

#33,592 in the world · #12,433 in United States · in the top 72% nationally. 6 official events, 5 matches won and 9 lost.

  • 1462±89Rating · margin ±89
  • 1546Average field · 20 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,537 points.
  • The toughest field they have faced averaged 1,590 points, across 24 entrants.
  • They are 115 points away from the top 5,000: United States.

How the rating moved

Between 1,442 and 1,515, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
14/02/26 Saturday Riftbound @ Max Rarity Valley Stream 14 1510 1–1–1 +20
10/02/26 Monday Night Riftbound @ Max Rarity Valley Stream 24 1509 16° 1–3 -40
07/02/26 Solacido Spiritforged Pre-Rift I Long Island City 20 1494 11° 1–2–1 -18
23/12/25 Monday Evening Nexus Night - 1v1 Long Island City 21 1586 18° 0–1–2 -14
22/12/25 Monday Evening Nexus Night - 1v1 Long Island City 24 1590 11° 0–0–1 -1
14/12/25 Sunday Evening Nexus Nights - 1v1 Flushing 14 1585 2–2 +15

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 17%
  • Under 16 2 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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