genes1S
#41,847 in the world · #15,480 in United States · in the top 89% nationally. 4 official events, 1 matches won and 8 lost.
- 1404±97Rating · margin ±97
- 1542Average field · 15 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,566 points, across 12 entrants.
How the rating moved
Between 1,404 and 1,469, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | Thursday Evening Vendetta Summoner Skirmish I Paoli | 12 | 1566 | 11° | 0–3 | -38 |
| 18/08/26 | Tuesday Evening Nexus Night at Alternate Universes Blue Bell Blue Bell | 23 | 1515 | 16° | 1–2 | -15 |
| 13/08/26 | Thursday Nexus Night, 1v1, Constructed Paoli | 13 | 1531 | 9° | 0–1–2 | -12 |
| 06/08/26 | Thursday Nexus Night, 1v1, Constructed Paoli | 12 | 1557 | 10° | 0–2–2 | -31 |
Form and consistency
On a 6-loss streak.
- 16 to 99 1 events 33%
- Under 16 3 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Island US 1679 0–1
- ICEIOLAUS US 1613 0–1
- ArmoredX US 1595 0–1
- GoldenB0B US 1573 0–1
- Northar US 1571 0–1
- Med US 1547 0–1
- Wanderlust US 1509 0–2
- Vantom US 1508 0–1
- Grim Swordsman US 1495 0–1
- fuecoco montrese US 1494 0–1
- A11iGat0r US 1463 0–1
- bzlilbee US 1456 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →