Get Fizzikal
#15,284 in the world · #585 in United Kingdom · in the top 32% nationally. 4 official events, 9 matches won and 6 lost.
- 1565±95Rating · margin ±95
- 1532Average field · 18 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,575 points, across 19 entrants.
How the rating moved
Between 1,506 and 1,565, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/02/26 | Monday Night Nexus Nights - 1v1 WF10 1AF | 13 | 1516 | 5° | 2–1 | +19 |
| 20/02/26 | Friday Evening Nexus Nights - 1v1 ls1 6de | 21 | 1504 | 10° | 3–2 | +14 |
| 06/12/25 | Summoner Skirmish - December WF10 1AF | 19 | 1575 | 6° | 2–1 | +26 |
| 10/11/25 | Monday Evening Nexus Nights - 1v1 WF10 1AF | 28 | — | 9° | 2–2–1 | +6 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 54%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- yordlefondler GB 1668 1–0
- JaC0BW GB 1662 0–1
- BobcatsRamo GB 1650 0–1
- Freaky Frog GB 1598 0–1
- Vladstine GB 1592 1–0
- Hazza27 GB 1582 1–0
- Azris GB 1565 0–1
- RyukTheViking GB 1559 0–1
- Brisingr GB 1557 1–1
- Dezzy GB 1536 0–1
- Hughesy28 GB 1521 1–0
- clcoky29 GB 1503 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →