getcrashtested19
#27,906 in the world · #1,540 in Australia · in the top 57% nationally. 4 official events, 4 matches won and 4 lost.
- 1494±101Rating · margin ±101
- 1537Average field · 24 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,516 points.
- The toughest field they have faced averaged 1,537 points, across 24 entrants.
How the rating moved
Between 1,494 and 1,515, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Gungahlin | 24 | 1537 | 19° | 1–2–1 | -21 |
| 16/11/25 | SUNDAY Evening Release Event - Late Registration Gungahlin | 15 | — | 6° | 1–0–3 | +19 |
| 10/11/25 | Jolt Games - Nexus Nights - 1v1 Mitchell | 17 | — | 10° | 1–1–1 | -4 |
| 07/11/25 | Jolt Games - Riftbound Launch Event Mitchell | 28 | — | 12° | 1–1–1 | 0 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 30%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- IBL Thegoras AU 1677 0–1
- Ninkata AU 1534 0–1
- Yotsuba Yuma AU 1524 0–1
- Ub3rleech AU 1519 0–1
- ToppelTG AU 1518 0–1
- Eldritch AU 1489 1–1
- Kettlefish AU 1478 1–0
- Blucheeseater AU 1471 0–1
- T0mang AU 1455 0–1
- fishirl AU 1424 1–0
- cavejay AU 1414 0–1
- Qacona AU 1379 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →