Getrett
#3,783 in the world · #24 in Chile · in the top 7% nationally. 6 official events, 18 matches won and 5 lost.
- 1674±69Rating · margin ±69
- 1556Average field · 16 entr.
- —vs top 5%
What they have done so far
- Has won 3 tournaments. The biggest one had 16 players entered.
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,586 points, across 18 entrants.
- They are 41 points away from the top 10: Chile.
How the rating moved
Between 1,503 and 1,674, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/08/26 | Friday Evening Vendetta Summoner Skirmish I Uribe 537 | 16 | 1563 | 1° | 5–0–1 | +51 |
| 07/08/26 | BO3 Uribe 786 | 18 | 1586 | 2° | 3–0–1 | +44 |
| 02/08/26 | NEXUS NIGHT HONNOTO 02_08_2026 José Santos Ossa 2277 | 14 | — | 1° | 4–0 | +76 |
| 01/03/26 | Release Spiritforged Gral. Manuel Baquedano 723 | 15 | 1518 | 11° | 2–2 | -6 |
| 08/12/25 | Summoner Skirmish - December Wakanda Gral. Manuel Baquedano 723 | 22 | — | 13° | 2–3 | -34 |
| 29/11/25 | Lanzamiento Casual Wakanda Gral. Manuel Baquedano 723 | 13 | — | 1° | 2–0–1 | +43 |
Form and consistency
On a 2-win streak.
- 16 to 99 3 events 67%
- Under 16 3 events 73%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- mainmancl CL 1682 1–1
- MigaN CL 1650 1–0
- Rhulzard CL 1636 1–0
- erre1995 CL 1627 0–1
- Papatus21 CL 1619 0–1
- TheFarsante CL 1588 1–0
- ñoñus00 CL 1579 1–0
- Coca de 2 LTS CL 1551 1–0
- Kordreot CL 1532 0–1
- Sebagina CL 1519 0–1
- Mamatus12 CL 1515 1–1
- Coca de 1 LTS CL 1505 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →