← Italy

GGfm

#38,778 in the world · #3,169 in Italy · in the top 76% nationally. 11 official events, 13 matches won and 24 lost.

  • 1429±57Rating · margin ±57
  • 1519Average field · 13 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 1 tournament.
  • Made top 8 5 times in 11 tournaments: 45% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,544 points, across 11 entrants.
  • They are 48 points away from the top 2,500: Italy.

How the rating moved

Between 1,344 and 1,461, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
04/08/26 Tuesday Evening Nexus Night 1v1 Bergamo 6 1562 3–0 +50
30/06/26 Tuesday Evening Nexus Nights Bergamo 15 1516 11° 2–2 +18
23/06/26 Tuesday Evening Nexus Nights Bergamo 14 1528 12° 1–3 -6
16/06/26 Tuesday Evening Nexus Nights Bergamo 14 1519 2–2 +23
09/06/26 Tuesday Evening Nexus Nights Bergamo 11 1544 0–2–1 -12
02/06/26 Tuesday Evening Nexus Nights Bergamo 7 1518 0–2–1 -30
07/04/26 Tuesday Evening Nexus Nights - 1v1 Bergamo 11 1535 10° 1–2 -14
09/12/25 Nexus Night! Bergamo 8 1464 0–3 -59
02/12/25 Nexus Night! Bergamo 16 1516 2–2 +29
25/11/25 Nexus Night! Bergamo 17 1485 12° 1–3 -31
18/11/25 Nexus Night Bergamo 20 1517 17° 1–3–1 -39

Form and consistency

On a 4-win streak.

  • 16 to 99 3 events 31%
  • Under 16 8 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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