Giggius
#32,228 in the world · #2,589 in Italy · in the top 62% nationally. 6 official events, 9 matches won and 16 lost.
- 1470±76Rating · margin ±76
- 1595Average field · 440 entr.
- 14%vs top 5% (1–6)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,547 points.
- The toughest field they have faced averaged 1,614 points, across 18 entrants.
- They are 7 points away from the top 2,500: Italy.
How the rating moved
Between 1,470 and 1,524, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/03/26 | domenica Evening Summoner Skirmish - March Cerasolo | 18 | 1614 | 18° | 0–4–1 | -54 |
| 09/03/26 | Monday Evening Nexus Nights - 1v1 Cerasolo | 8 | 1596 | 4° | 1–1–1 | +9 |
| 07/03/26 | Summoner Skirmish - March @Orionfumetti Rimini | 29 | 1550 | 18° | 2–2 | -7 |
| 21/02/26 | Riftbound Regional Qualifier - Bologna Bologna | 1,719 | 1590 | 763° | 4–4 | +38 |
| 20/02/26 | Pre-Regional Challenge - RQ Bologna Bologna | 855 | 1612 | 632° | 1–3 | -19 |
| 18/02/26 | Nexus Night @Orionfumetti Rimini | 8 | 1609 | 4° | 1–2 | +3 |
Form and consistency
On a 5-loss streak.
- Events with 100+ entrants 2 events 42%
- 16 to 99 2 events 22%
- Under 16 2 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- fr3nk IT 1816 1–0
- Magadd FR 1798 0–1
- GrinzosiOrazio IT 1709 0–2
- MacLogan FR 1703 0–1
- Sterizzo01 IT 1703 0–1
- WscieklyArbuz PL 1701 0–1
- CREMA Neichous ES 1673 1–0
- Hi Im Fenton GB 1637 1–0
- SCH xmickeymikex PL 1636 0–1
- CATL Chrizbo GB 1622 0–1
- LightLucifero IT 1615 0–1
- Sugibiol DE 1592 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →