GimboLily
#15,451 in the world · #5,661 in United States · in the top 33% nationally. 7 official events, 11 matches won and 7 lost.
- 1564±80Rating · margin ±80
- 1551Average field · 15 entr.
- —vs top 5%
What they have done so far
- Made top 8 4 times in 7 tournaments: 57% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,565 points, across 13 entrants.
- They are 13 points away from the top 5,000: United States.
How the rating moved
Between 1,504 and 1,564, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/02/26 | Spiritforged Sealed Event Gardiner | 16 | 1557 | 4° | 2–0–2 | +26 |
| 08/02/26 | Spiritforged Pre-Rift Event Gardiner | 13 | 1565 | 2° | 2–0–1 | +30 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Augusta | 18 | 1544 | 9° | 1–1–2 | +1 |
| 03/01/26 | Saturday Afternoon Summoner Skirmish - January Augusta | 13 | 1544 | 13° | 0–2 | -31 |
| 29/11/25 | Nexus Night Augusta | 16 | 1546 | 9° | 2–2 | -4 |
| 10/11/25 | Nexus Night: Sealed Gardiner | 17 | — | 4° | 3–1 | +38 |
| 08/11/25 | Saturday Afternoon Nexus Night Augusta | 15 | — | 7° | 1–1–2 | +4 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 50%
- Under 16 3 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- gildedlight US 1694 0–1
- LogantheChamp US 1596 0–1
- BigBadBucky US 1585 0–1
- Gomennasai US 1579 0–1
- Casivivi US 1554 1–0
- Avery US 1521 0–3
- lawboy69 US 1505 0–3
- wtrob US 1494 2–1
- 0rnnhublive US 1492 1–0
- FriedEnglishman US 1489 1–0
- ScorchVA US 1485 1–0
- TheWhiteDingo US 1482 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →