← Singapore

GirlInRealLife

#27,721 in the world · #393 in Singapore · in the top 66% nationally. 5 official events, 7 matches won and 9 lost.

  • 1495±87Rating · margin ±87
  • 1549Average field · 27 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 1 times in 5 tournaments: 20% of the time.
  • Their all-time peak is 1,547 points.
  • The toughest field they have faced averaged 1,589 points, across 22 entrants.
  • They are 53 points away from the top 250: Singapore.

How the rating moved

Between 1,463 and 1,530, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
28/08/26 Card Affinity - Friday BO3 Nexus Night 6 Yishun Industrial Street 1 18 1499 2–1 +32
26/08/26 Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 35 1551 28° 1–2 -18
23/08/26 CTGH SKIRMISH S1 Singapore 22 1589 13° 1–3 -30
19/08/26 Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 28 1563 17° 1–2 -19
12/08/26 Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 33 1543 13° 2–1 +30

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 44%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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