GirlInRealLife
#27,721 in the world · #393 in Singapore · in the top 66% nationally. 5 official events, 7 matches won and 9 lost.
- 1495±87Rating · margin ±87
- 1549Average field · 27 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their all-time peak is 1,547 points.
- The toughest field they have faced averaged 1,589 points, across 22 entrants.
- They are 53 points away from the top 250: Singapore.
How the rating moved
Between 1,463 and 1,530, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Card Affinity - Friday BO3 Nexus Night 6 Yishun Industrial Street 1 | 18 | 1499 | 3° | 2–1 | +32 |
| 26/08/26 | Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 | 35 | 1551 | 28° | 1–2 | -18 |
| 23/08/26 | CTGH SKIRMISH S1 Singapore | 22 | 1589 | 13° | 1–3 | -30 |
| 19/08/26 | Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 | 28 | 1563 | 17° | 1–2 | -19 |
| 12/08/26 | Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 | 33 | 1543 | 13° | 2–1 | +30 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 44%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- 2raxeverygame SG 1782 0–1
- jrdanc SG 1756 0–1
- Panda SG 1687 1–0
- At0m SG 1640 0–1
- Hime Anyoji SG 1608 0–2
- FeatherLord SG 1543 0–1
- PoTaToNeWBIE SG 1532 0–1
- Earniieee SG 1531 0–1
- KhazeRZ SG 1488 1–0
- evelyqnxn75 SG 1467 0–1
- MintyHippo SG 1459 1–0
- Unigiri SG 1438 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →