← United States

GivvyG

#21,511 in the world · #7,868 in United States · in the top 46% nationally. 6 official events, 9 matches won and 9 lost.

  • 1528±78Rating · margin ±78
  • 1525Average field · 19 entr.
  • 100%vs top 5% (1–0)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,537 points.
  • The toughest field they have faced averaged 1,564 points, across 16 entrants.
  • They are 49 points away from the top 5,000: United States.

How the rating moved

Between 1,449 and 1,528, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
21/03/26 Summoner Skirmish - March at Games and Stuff Glen Burnie 12 1492 3–1–1 +27
04/03/26 Wednesday Evening Nexus Nights Glen Burnie 18 1492 2–1 +33
18/02/26 Wednesday Evening Nexus Nights - Swiss Glen Burnie 16 1531 14° 0–1–2 -13
07/02/26 Spiritforged Pre-Rift Event at Games and Stuff Glen Burnie 28 1538 2–1–2 +32
24/01/26 Summoner Skirmish - January at Games and Stuff Glen Burnie 16 1564 11° 1–2–1 -12
20/12/25 Skirmish - December at Games and Stuff Glen Burnie 23 1530 18° 1–3–1 -39

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 30%
  • Under 16 1 events 60%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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