Usaiu
#22,063 in the world · #8,052 in United States · in the top 47% nationally. 6 official events, 9 matches won and 9 lost.
- 1525±90Rating · margin ±90
- 1543Average field · 27 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,551 points.
- The toughest field they have faced averaged 1,603 points, across 30 entrants.
- They are 52 points away from the top 5,000: United States.
How the rating moved
Between 1,487 and 1,526, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/03/26 | Atomic Gaming Nexus Night - (3/1) Missouri City | 15 | 1522 | 7° | 2–2 | -1 |
| 22/02/26 | Atomic Gaming Nexus Night - 1v1 (2/22) Missouri City | 16 | 1570 | 7° | 2–2 | +22 |
| 07/02/26 | Coral Sword Saturday Spiritforged Pre-Rift Event Houston | 24 | 1507 | 9° | 2–1 | +17 |
| 07/02/26 | Game Guys Spiritforged Pre-Rift Event Houston | 49 | 1515 | 39° | 0–1 | -13 |
| 13/11/25 | Game Guys league #2 Nexus Night 11/12/25 Houston | 30 | 1603 | 18° | 2–3 | -20 |
| 07/11/25 | Atomic Gaming Riftbound Locals Missouri City | 21 | — | 15° | 1–0 | +20 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 50%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Okaam US 1760 1–0
- Snickle US 1706 0–1
- LunarRabbit US 1704 0–1
- cowarde US 1674 0–1
- ItAintEze US 1634 0–1
- itzNhat US 1623 0–1
- CobraxV3nom US 1618 0–1
- RyderWolf US 1600 1–0
- DrFobulous US 1566 1–0
- ScoutAX US 1558 0–1
- PowerfulWizard US 1506 1–0
- xGameBro US 1484 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →