← United States

Usaiu

#22,063 in the world · #8,052 in United States · in the top 47% nationally. 6 official events, 9 matches won and 9 lost.

  • 1525±90Rating · margin ±90
  • 1543Average field · 27 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,551 points.
  • The toughest field they have faced averaged 1,603 points, across 30 entrants.
  • They are 52 points away from the top 5,000: United States.

How the rating moved

Between 1,487 and 1,526, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
01/03/26 Atomic Gaming Nexus Night - (3/1) Missouri City 15 1522 2–2 -1
22/02/26 Atomic Gaming Nexus Night - 1v1 (2/22) Missouri City 16 1570 2–2 +22
07/02/26 Coral Sword Saturday Spiritforged Pre-Rift Event Houston 24 1507 2–1 +17
07/02/26 Game Guys Spiritforged Pre-Rift Event Houston 49 1515 39° 0–1 -13
13/11/25 Game Guys league #2 Nexus Night 11/12/25 Houston 30 1603 18° 2–3 -20
07/11/25 Atomic Gaming Riftbound Locals Missouri City 21 15° 1–0 +20

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 50%
  • Under 16 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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