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← Italy

Gnagna

#34,201 in the world · #2,759 in Italy · in the top 66% nationally. 30 official events, 31 matches won and 59 lost.

  • 1458±40Rating · margin ±40
  • 1555Average field · 13 entr.
  • 21%vs top 5% (5–19)

What they have done so far

  • Made top 8 23 times in 30 tournaments: 77% of the time.
  • Their best run is 8 tournaments in a row with the rating going up.
  • Their peak is 1,533 points, reached in June 2026: today they sit 75 points below it.
  • The toughest field they have faced averaged 1,610 points, across 10 entrants.
  • They are 19 points away from the top 2,500: Italy.

How the rating moved

Between 1,354 and 1,533, across 30 events with history.

Last 30 events

Date Event Entrants Field Pos. Record Rating
13/07/26 Monday Night Nexus Nights - 1v1 Firenze 6 1646 0–3 -24
04/07/26 Sunday Afternoon Summoner Skirmish - July Firenze 9 1560 1–2 -10
29/06/26 Monday Night Nexus Nights - 1v1 Firenze 9 1589 0–2 -20
15/06/26 Monday Night Nexus Nights - 1v1 Firenze 6 1638 0–3 -21
08/06/26 Monday Evening Summoner Skirmish - June Firenze 16 1577 3–1 +35
25/05/26 Monday Night Nexus Nights - 1v1 Firenze 17 1584 3–0 +42
04/05/26 Monday Evening Unleashed Pre-Rift Event Firenze 14 1562 12° 0–2 -20
01/05/26 Friday Night Nexus Nights - 1v1 Firenze 7 1542 1–2 -13
27/04/26 Monday Night Nexus Nights - 1v1 Firenze 12 1538 11° 0–3 -29
20/04/26 Monday Night Nexus Nights - 1v1 Firenze 10 1610 2–1–1 +25
23/03/26 Monday Night Nexus Nights - 1v1 Firenze 14 1559 2–1–1 +29
16/03/26 Monday Night Nexus Nights - 1v1 Firenze 12 1566 1–2–1 +3
14/03/26 Night Summoner Skirmish - March Firenze 12 1535 0–3 -29
09/03/26 Monday Night Nexus Nights - 1v1 Firenze 14 1557 2–1–1 +24
07/03/26 AZ CARD & GAMES Summoner Skirmish - March Sesto Fiorentino 5 1536 1–1–1 +10
02/03/26 Monday Evening Nexus Nights - 1v1 Firenze 14 1547 10° 1–2–1 +4
23/02/26 Monday Evening Nexus Nights - 1v1 Firenze 8 1545 2–1 +24
16/02/26 Monday Evening Nexus Nights - 1v1 Firenze 10 1545 1–2–1 +2
13/02/26 AZ CARD & GAMES Nexus Night 1v1 - February 13, 2026 Sesto Fiorentino 10 1527 2–1–1 +30
09/02/26 lunedì Night Spiritforged Pre-Rift Event Firenze 16 1545 14° 1–3–1 +3
07/02/26 sabato Evening Spiritforged Pre-Rift Event Firenze 11 1479 3–1 +39
02/02/26 Monday Evening Nexus Nights - 1v1 Firenze 6 1578 0–3 -13
01/02/26 Road to Regionals: Testing Tournament 1/2 @Damnation 2026 PISA 81 1574 70° 0–5 -42
26/01/26 Monday Evening Nexus Nights - 1v1 Firenze 8 1513 1–2 -3
19/01/26 lunedì Night Nexus Nights - 1v1 Firenze 8 1543 0–2–1 -14
16/01/26 AZ Card & Games - Local RIFTBOUND 16 gennaio Sesto Fiorentino 13 1490 1–1–2 +3
12/01/26 lunedì Night Nexus Nights - 1v1 Firenze 8 1551 0–2–1 -29
07/01/26 mercoledì Evening Nexus Nights - 1v1 Firenze 8 1534 1–2 -4
05/01/26 lunedì Night Summoner Skirmish - January Firenze 12 1535 1–2–1 -5
29/12/25 lunedì Evening Nexus Nights - 1v1 Firenze 12 1554 11° 1–3 -39

Form and consistency

On a 3-loss streak.

  • 16 to 99 4 events 41%
  • Under 16 26 events 28%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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