← United States

GoodGuyDolan

#6,408 in the world · #2,259 in United States · in the top 13% nationally. 5 official events, 17 matches won and 6 lost.

  • 1638±73Rating · margin ±73
  • 1554Average field · 521 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 14 players entered.
  • Made top 8 4 times in 5 tournaments: 80% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,681 points.
  • The toughest field they have faced averaged 1,593 points, across 1,954 entrants.
  • They are 52 points away from the top 1,000: United States.

How the rating moved

Between 1,582 and 1,669, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 1409° 1–2–1 -31
07/02/26 Saturday Early Afternoon Spiritforged Pre-Rift Event Valley Stream 75 1537 5–1–1 +29
29/11/25 Saturday Afternoon Summoner Skirmish - December Wantagh 34 1570 4–2 +28
22/11/25 Saturday Morning Nexus Nights - 1v1 Branford 19 1516 3–1 +30
08/11/25 Saturday Morning Nexus Nights - 1v1 Branford 14 4–0 +82

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 25%
  • 16 to 99 3 events 71%
  • Under 16 1 events 100%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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