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GoujonBoy

#26,746 in the world · #1,089 in United Kingdom · in the top 59% nationally. 7 official events, 5 matches won and 11 lost.

  • 1500±89Rating · margin ±89
  • 1556Average field · 20 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • The toughest field they have faced averaged 1,588 points, across 14 entrants.
  • They are 13 points away from the top 1,000: United Kingdom.

How the rating moved

Between 1,415 and 1,500, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
26/03/26 Thursday Evening Nexus Nights - 1v1 SO14 7SJ 26 1545 10° 2–1 +37
12/03/26 Thursday Evening Nexus Nights - 1v1 SO14 7SJ 23 1554 2–1 +48
07/03/26 WIN A BOX - Dice & Dumplings - Summoner Skirmish - March SO14 7SJ 14 1588 13° 0–2–2 -4
06/03/26 BitC Friday Nexus Night PACK ON ENTRY! SO14 0JG 14 1550 13° 0–1 -10
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event SO14 7SJ 31 1553 14° 1–2 -2
29/01/26 Thursday Evening Nexus Nights - 1v1 SO14 7SJ 13 1547 13° 0–3 -49
01/11/25 Riftbound Launch Event SO14 0JG 16 0–1 -20

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 50%
  • Under 16 3 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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