avocadojim
#14,381 in the world · #5,279 in United States · in the top 31% nationally. 25 official events, 45 matches won and 37 lost.
- 1571±39Rating · margin ±39
- 1541Average field · 259 entr.
- 18%vs top 5% (2–9)
What they have done so far
- Has won 1 tournament. The biggest one had 21 players entered.
- Made top 8 9 times in 25 tournaments: 36% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,629 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 6 points away from the top 5,000: United States.
How the rating moved
Between 1,455 and 1,618, across 25 events with history.
Last 25 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | Wednesday Evening Nexus Nights - 1v1 Pacifica | 12 | 1522 | 3° | 2–1 | +10 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 1318° | 0–3 | -35 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 581° | 2–2 | -13 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 703° | 2–3 | -9 |
| 15/03/26 | Anime Imports Summoner Skirmish - March Pacifica | 21 | 1525 | 1° | 5–0 | +60 |
| 12/03/26 | Anime Imports Nexus Nights Pacifica | 15 | 1523 | 5° | 2–1 | +4 |
| 10/03/26 | GK Redwood City Monday Night Nexus Nights Redwood City | 29 | 1546 | 11° | 1–1 | -4 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1159° | 2–3 | -12 |
| 26/02/26 | Constructed - February 25, 2026 Pacifica | 15 | 1547 | 3° | 2–1 | +12 |
| 23/02/26 | Monday Night Nexus Nights - 1v1 Redwood City | 32 | 1501 | 17° | 1–1–1 | -8 |
| 20/02/26 | Merlion Games Nexus Night - 1v1 San Carlos | 38 | 1553 | 18° | 2–1 | +14 |
| 17/02/26 | MondayNexus Nights - 1v1 Redwood City | 32 | 1516 | 6° | 2–1 | +12 |
| 17/02/26 | 2/16/26 Nexus Night BO1 San Mateo | 16 | 1523 | 11° | 1–2 | -13 |
| 14/02/26 | Anime Imports Spiritforged Pre-Rift Event Pacifica | 26 | 1516 | 2° | 4–1 | +41 |
| 13/01/26 | 1-12-26 Nexus Night Bo1 San Mateo | 16 | 1527 | 3° | 2–0–1 | +24 |
| 11/01/26 | Merlion Summoner Skirmish - January 11th 1PM San Carlos | 34 | 1550 | 16° | 2–2–1 | +12 |
| 09/01/26 | Merlion Games Nexus Nights - 1v1 San Carlos | 37 | 1518 | 14° | 2–1 | +16 |
| 06/01/26 | 1-5-26 Nexus Night BO1 San Mateo | 15 | 1504 | 15° | 0–3 | -38 |
| 30/12/25 | Nexus Night December 29th BO1 San Mateo | 14 | 1527 | 2° | 3–0 | +43 |
| 14/12/25 | Merlion Summoner Skirmish - December San Carlos | 33 | 1582 | 19° | 1–2 | -12 |
| 09/12/25 | Monday Evening Nexus Nights - 1v1 Redwood City | 16 | 1577 | 14° | 1–2 | -15 |
| 09/12/25 | Nexus Night December 8th San Mateo | 19 | 1485 | 10° | 1–2 | -23 |
| 06/12/25 | Summoner Skirmish December @GK RWC Redwood City | 24 | 1533 | 12° | 2–2–1 | -2 |
| 02/12/25 | Monday Evening Nexus Nights - 1v1 Redwood City | 18 | 1602 | 14° | 1–2–1 | -30 |
| 11/11/25 | Monday Evening Nexus Nights - 1v1 Redwood City | 20 | — | 4° | 2–0 | +37 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 4 events 35%
- 16 to 99 16 events 55%
- Under 16 5 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CATL NaCl US 1787 1–0
- Yoshi US 1781 0–1
- Jersuf US 1755 1–1
- HeathatUK US 1723 0–1
- a mouth breather US 1718 0–1
- Breezyy US 1713 0–1
- wlue US 1711 0–1
- Majority US 1708 0–1
- xtremenoodles US 1702 0–2
- CATL Paradoxicat US 1699 1–1
- MERC nack US 1689 1–0
- LogozGaming US 1675 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →