← United States

MERC nack

#2,958 in the world · #1,016 in United States · in the top 6% nationally. 34 official events, 79 matches won and 40 lost.

  • 1689±31Rating · margin ±31
  • 1551Average field · 98 entr.
  • 25%vs top 5% (5–15)

What they have done so far

  • Has won 1 tournament. The biggest one had 21 players entered.
  • Made top 8 19 times in 34 tournaments: 56% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,731 points.
  • The toughest field they have faced averaged 1,605 points, across 19 entrants.
  • They are 1 points away from the top 1,000: United States.

How the rating moved

Between 1,503 and 1,713, across 34 events with history.

Last 34 events

Date Event Entrants Field Pos. Record Rating
02/09/26 Tuesday Evening Nexus Nights - 1v1 BO1 San Mateo 16 1561 3–0 +18
01/09/26 GK Redwood City Monday Nexus Night Redwood City 31 1495 2–1 -5
31/08/26 Monday Night Nexus Night - BO1 San Mateo 16 1505 2–1 -3
25/08/26 GK Redwood City Monday Nexus Night Redwood City 52 1488 3–0 +20
23/08/26 Breach the Bay 2 Skirmish! San Mateo 29 1589 14° 2–3 -27
18/08/26 GK Redwood City Monday Nexus Night Redwood City 55 1496 3–0 +26
17/08/26 Monday Night Nexus Night - BO1 San Mateo 16 1577 2–1 -9
14/08/26 Merlion Games Nexus Night - Constructed | August 13, 2026 San Carlos 32 1541 2–1 -6
11/08/26 GK Redwood City Monday Nexus Night Redwood City 43 1510 2–1 0
10/08/26 Monday Night Nexus Night - BO1 San Mateo 13 1504 2–1 +2
07/08/26 Merlion Games Nexus Night - Constructed | August 06, 2026 San Carlos 37 1578 2–1 +3
04/08/26 GK Redwood City Monday Nexus Night Redwood City 37 1547 22° 1–2 -32
03/08/26 Monday Night Nexus Night - BO1 San Mateo 16 1547 2–1 -8
04/04/26 Summoner Skirmish - April @GKRWC Redwood City 18 1571 3–1–1 -3
28/03/26 Saturday Morning Summoner Skirmish - March Palo Alto 24 1597 4–2–1 +6
28/03/26 CardArt Nexus Nights SFD Sunnyvale 30 1571 2–1 +3
17/03/26 GK Redwood City Monday Night Nexus Nights Redwood City 24 1554 3–0 +24
07/03/26 Summoner Skirmish - March @GKRWC Redwood City 19 1601 4–1–1 +25
06/03/26 Merlion Games Nexus Night San Carlos 26 1550 2–1 -2
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 177° 6–3–1 +45
27/02/26 Pre-Regional Challenge - RQ Las Vegas Las Vegas 797 1604 172° 4–2 +30
23/02/26 Monday Night Nexus Nights - 1v1 Redwood City 32 1501 13° 2–1 +1
20/02/26 Merlion Games Nexus Night - 1v1 San Carlos 38 1553 22° 1–2 -23
14/02/26 CardArt's Nexus Nights - 1v1 Sunnyvale 29 1563 3–0 +36
08/02/26 Sunday noon Spiritforged Pre-Rift Event San Carlos 40 1514 11° 2–1–1 +6
07/02/26 Spiritforged Pre-Rift @GK RWC Friday Night Redwood City 22 1534 13° 1–1–2 -6
20/01/26 Monday Evening Nexus Nights - 1v1 Redwood City 16 1501 2–1 +11
03/01/26 Summoner Skirmish January @GK RWC Redwood City 16 1580 2–2 +6
30/12/25 Monday Evening Nexus Nights - 1v1 Redwood City 26 1562 22° 0–2–1 -45
23/12/25 Monday Nexus Nights@GK Redwood City 12/22 Redwood City 19 1605 2–1 +20
19/12/25 12/18/25 Nexus Night San Carlos 21 1515 3–0 +58
06/12/25 Summoner Skirmish December @GK RWC Redwood City 24 1533 17° 2–3 -27
02/12/25 Monday Evening Nexus Nights - 1v1 Redwood City 18 1602 2–1–1 +42
15/11/25 CardArt's Nexus Nights Sunnyvale 35 1595 17° 1–1–1 +3

Form and consistency

On a 3-win streak.

  • Events with 100+ entrants 2 events 63%
  • 16 to 99 31 events 61%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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