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Grenswood

#30,463 in the world · #11,245 in United States · in the top 65% nationally. 5 official events, 10 matches won and 12 lost.

  • 1480±75Rating · margin ±75
  • 1536Average field · 19 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 2 times in 5 tournaments: 40% of the time.
  • Their peak is 1,519 points, reached in August 2026: today they sit 39 points below it.
  • The toughest field they have faced averaged 1,549 points, across 16 entrants.
  • They are 97 points away from the top 5,000: United States.

How the rating moved

Between 1,469 and 1,519, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
23/08/26 LVL1 Charity Vendetta Summoner Skirmish Lafayette 30 1529 14° 3–2 +11
16/08/26 Sunday Afternoon Nexus Nights - 1v1 Lafayette 14 1525 13° 1–3 -50
14/08/26 Friday Evening Nexus Nights - 1v1 Lafayette 16 1542 2–2 +14
09/08/26 LVL1 Sunday Afternoon Nexus Nights - 1v1 Lafayette 17 1535 3–2 +28
02/08/26 LVL1 Sunday Afternoon Nexus Nights - 1v1 Lafayette 16 1549 13° 1–3 -23

Form and consistency

On a 2-win streak.

  • 16 to 99 4 events 50%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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