Rtataco
#24,655 in the world · #9,007 in United States · in the top 52% nationally. 7 official events, 11 matches won and 10 lost.
- 1511±77Rating · margin ±77
- 1525Average field · 25 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their all-time peak is 1,560 points.
- The toughest field they have faced averaged 1,530 points, across 28 entrants.
- They are 66 points away from the top 5,000: United States.
How the rating moved
Between 1,487 and 1,539, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/02/26 | Spiritforged Release Event - Collective 365 Lincoln | 15 | 1523 | 7° | 1–2–1 | -13 |
| 08/02/26 | Spiritforged Pre-Rift Event Lincoln | 33 | 1522 | 12° | 2–1–1 | +6 |
| 24/01/26 | Summoner Skirmish - January Lincoln | 28 | 1530 | 10° | 3–2 | +31 |
| 18/01/26 | Sunday Afternoon Riftbound Open Play Lincoln | 14 | — | 11° | 1–3 | -52 |
| 07/12/25 | 12/7 Nexus Nights - 1v1 Lincoln | 14 | — | 2° | 2–1 | +16 |
| 09/11/25 | HobbyTown Nexus Night Lincoln | 13 | — | 3° | 2–1 | +24 |
| 01/11/25 | Riftbound Release Event Lincoln | 23 | — | 12° | 0–0–4 | -1 |
Form and consistency
On a 3-loss streak.
- 16 to 99 3 events 38%
- Under 16 4 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Rindo Kobayashi US 1718 0–1
- rick98511 US 1712 1–1
- Rtataco US 1616 1–0
- Dev US 1615 0–2
- Grizzly The Bear US 1584 1–0
- Crusher9654 US 1570 0–1
- long nguyeener US 1561 0–1
- Arimel US 1554 1–0
- Duunah US 1545 0–1
- habibi US 1540 0–1
- Duunah US 1532 0–1
- TyPh00nTC US 1532 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →