← United States

Crusher9654

#14,536 in the world · #5,338 in United States · in the top 31% nationally. 11 official events, 19 matches won and 15 lost.

  • 1570±55Rating · margin ±55
  • 1534Average field · 17 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Has won 1 tournament. The biggest one had 14 players entered.
  • Made top 8 7 times in 11 tournaments: 64% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,549 points, across 14 entrants.
  • They are 7 points away from the top 5,000: United States.

How the rating moved

Between 1,476 and 1,570, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Vendetta Summoner Skirmish I Lincoln 14 1549 4–1–1 +42
16/08/26 Riftbound Nexus Nights Sunday Lincoln 14 1544 2–1 +14
15/08/26 Riftbound Constructed - August 15, 2026 - Collective 365 Lincoln 12 1542 2–1 +18
01/08/26 Riftbound Constructed - August 01, 2026 - Collective 365 Lincoln 15 1533 1–1–1 -1
29/03/26 Sunday Nexus Nights - 1v1 3-29-26 Lincoln 12 1542 1–1 +3
14/03/26 Summoner Skirmish - March Lincoln 16 1538 0–2–1 -18
08/03/26 Sunday Nexus Nights - 1v1 3-8-26 Lincoln 13 1520 2–2 -8
14/02/26 Spiritforged Release Event - Collective 365 Lincoln 15 1523 2–1–1 +19
08/02/26 Spiritforged Pre-Rift Event Lincoln 33 1522 11° 2–1–1 +25
24/01/26 Summoner Skirmish - January Lincoln 28 1530 18° 1–2–2 -22
18/01/26 Sunday Afternoon Riftbound Open Play Lincoln 14 2–2 -2

Form and consistency

On a 2-win streak.

  • 16 to 99 3 events 25%
  • Under 16 8 events 55%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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