← United States

gtldvm

#32,406 in the world · #11,976 in United States · in the top 69% nationally. 9 official events, 12 matches won and 17 lost.

  • 1469±70Rating · margin ±70
  • 1524Average field · 32 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Made top 8 3 times in 9 tournaments: 33% of the time.
  • Their all-time peak is 1,529 points.
  • The toughest field they have faced averaged 1,555 points, across 170 entrants.
  • They are 108 points away from the top 5,000: United States.

How the rating moved

Between 1,460 and 1,524, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
24/03/26 Nexus Night Erlanger 13 1522 1–1–1 +9
17/03/26 Nexus Night Erlanger 13 1538 1–2 -2
24/02/26 Nexus Night Erlanger 14 1506 12° 0–2–1 -20
17/02/26 Tuesday Night Nexus Nights - 1v1 Erlanger 15 1500 1–2 -11
10/02/26 Tuesday Evening Spiritforged Pre-Rift Event Erlanger 16 1535 10° 1–2 -31
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Cincinnati 13 1499 2–1–1 +19
07/02/26 Friday Evening Spiritforged Pre-Rift Event Milford 19 1541 1–1–1 0
29/11/25 Through The Decades Free 5k! Louisville 170 1555 51° 4–4 +22
17/11/25 Monday Evening Nexus Night Cincinnati 14 1524 12° 1–2 -17

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 2 events 33%
  • Under 16 6 events 32%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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