← United States

Gunald Gluck

#15,787 in the world · #5,791 in United States · in the top 34% nationally. 7 official events, 6 matches won and 5 lost.

  • 1562±105Rating · margin ±105
  • 1554Average field · 18 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 15 players entered.
  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,600 points, across 16 entrants.
  • They are 15 points away from the top 5,000: United States.

How the rating moved

Between 1,454 and 1,562, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Game Nerdz Mesquite Nexus Night - 1v1 Mesquite 15 1503 3–0 +65
24/08/26 Game Nerdz Mesquite Nexus Night - 1v1 Mesquite 17 1508 2–1 +17
20/08/26 2v2 v2 richardson 18 1554 1–0 +26
13/08/26 2v2 v2 richardson 22 1561 12° 0–1 -20
06/08/26 2v2 v2 richardson 25 1559 20° 0–1 -8
02/04/26 thursday 2v2 template richardson 16 1600 11° 0–1 -10
26/03/26 Thursday 2v2 richardson 12 1592 0–1 -8

Form and consistency

On a 4-win streak.

  • 16 to 99 5 events 43%
  • Under 16 2 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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