GundamRX
#42,856 in the world · #3,147 in Canada · in the top 91% nationally. 7 official events, 5 matches won and 13 lost.
- 1394±80Rating · margin ±80
- 1506Average field · 27 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 7 tournaments: 14% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,554 points, across 43 entrants.
- They are 65 points away from the top 2,500: Canada.
How the rating moved
Between 1,374 and 1,479, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Eclipse Games - Nexus Night T6X 0V1 | 26 | 1483 | 16° | 1–2 | -5 |
| 23/08/26 | Riftbound Nexus Nights @ Taps Games Edmonton | 43 | 1554 | 23° | 0–1–1 | -7 |
| 22/08/26 | Saturday Night Nexus Night - 1v1 @Warp One T6E 1Z1 | 20 | 1506 | 8° | 2–1 | +32 |
| 21/08/26 | Eclipse Games - Nexus Night T6X 0V1 | 25 | 1492 | 24° | 0–3 | -51 |
| 18/08/26 | MFG - August 17 Nexus Night T8N 5Z1 | 26 | 1499 | 26° | 0–2 | -41 |
| 13/08/26 | Eclipse Games - Nexus Night T6X 0V1 | 26 | 1452 | 15° | 1–2 | -13 |
| 12/08/26 | Tuesday Nexus Night 6:45 PM Start Edmonton | 20 | 1554 | 17° | 1–2 | -21 |
Form and consistency
On a 1-loss streak.
- 16 to 99 7 events 26%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- xXSKULLBASHER67 CA 1656 0–1
- Orangeorangeappl CA 1620 0–1
- Axis Orbis CA 1608 0–1
- Hukachuka CA 1545 0–1
- Lotrick CA 1540 0–1
- JOEASSGUNTDIRT CA 1490 0–1
- Khoreo CA 1475 0–1
- Anima Christi CA 1452 0–1
- Mochaa CA 1444 0–1
- bhschmid CA 1441 0–1
- baconbunss CA 1438 0–1
- Jecko CA 1435 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →