← Canada

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#18,996 in the world · #1,393 in Canada · in the top 41% nationally. 6 official events, 10 matches won and 10 lost.

  • 1542±78Rating · margin ±78
  • 1589Average field · 40 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,600 points.
  • The toughest field they have faced averaged 1,628 points, across 128 entrants.
  • They are 35 points away from the top 1,000: Canada.

How the rating moved

Between 1,521 and 1,584, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
25/08/26 Tuesday Evening Nexus Nights - 1v1 L6M 2V6 17 1602 11° 1–2 -8
22/08/26 Top Shelf Co Vendetta Summoner Skirmish I L6M 2V6 13 1565 1–2 -34
18/08/26 Tuesday Evening Nexus Nights - 1v1 L6M 2V6 24 1577 2–1 +27
15/08/26 $5k PRIZING 128 Player Cap - Top Shelf Organized Play Masters Event L6M 2V6 128 1628 89° 2–3 -5
11/08/26 Tuesday Evening Nexus Nights - 1v1 L6M 2V6 29 1587 12° 2–1 +41
04/08/26 Tuesday Evening Nexus Nights - 1v1 L6M 2V6 30 1576 11° 2–1 +21

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 40%
  • 16 to 99 4 events 58%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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