H0B0BONOBO
#34,562 in the world · #12,783 in United States · in the top 74% nationally. 7 official events, 7 matches won and 11 lost.
- 1456±76Rating · margin ±76
- 1565Average field · 32 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Made top 8 4 times in 7 tournaments: 57% of the time.
- Their all-time peak is 1,587 points.
- The toughest field they have faced averaged 1,601 points, across 30 entrants.
- They are 121 points away from the top 5,000: United States.
How the rating moved
Between 1,456 and 1,569, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Zulu's Vendetta Summoner Skirmish I Bothell | 30 | 1601 | 13° | 1–3–1 | -17 |
| 19/08/26 | Nexus Nights at Zulu's - WIN-A-BOX Bothell | 45 | 1583 | 24° | 0–2 | -33 |
| 08/03/26 | Saturday Evening Nexus Nights - 1v1 Mountlake Terrace | 22 | 1528 | 19° | 0–3 | -63 |
| 25/02/26 | Nexus Nights at Zulu's Bothell | 34 | 1560 | 6° | 3–1 | +46 |
| 13/12/25 | Mox Seattle -- Nexus Night -- Open Play Seattle | 42 | 1526 | 7° | 0–0–1 | -3 |
| 16/11/25 | Saturday Evening Nexus Night Mountlake Terrace | 16 | 1589 | 5° | 1–1 | +8 |
| 05/11/25 | Sealed Launch Event @ CURIO Mountlake Terrace | 17 | — | 3° | 2–1–1 | +18 |
Form and consistency
On a 1-win streak.
- 16 to 99 7 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Danix US 1856 0–2
- Kav US 1786 1–0
- Neapolitan US 1748 0–1
- CC Lynx US 1731 0–1
- Kong US 1691 0–1
- 0000HHMAMA US 1630 0–1
- classic US 1627 0–1
- Discipline US 1625 0–2
- SirThisIsAWendys US 1603 0–1
- Luffy US 1594 1–0
- aznboifr3sh US 1539 1–0
- Lyre US 1534 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →