← United States

H0B0BONOBO

#34,562 in the world · #12,783 in United States · in the top 74% nationally. 7 official events, 7 matches won and 11 lost.

  • 1456±76Rating · margin ±76
  • 1565Average field · 32 entr.
  • 20%vs top 5% (1–4)

What they have done so far

  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their all-time peak is 1,587 points.
  • The toughest field they have faced averaged 1,601 points, across 30 entrants.
  • They are 121 points away from the top 5,000: United States.

How the rating moved

Between 1,456 and 1,569, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Zulu's Vendetta Summoner Skirmish I Bothell 30 1601 13° 1–3–1 -17
19/08/26 Nexus Nights at Zulu's - WIN-A-BOX Bothell 45 1583 24° 0–2 -33
08/03/26 Saturday Evening Nexus Nights - 1v1 Mountlake Terrace 22 1528 19° 0–3 -63
25/02/26 Nexus Nights at Zulu's Bothell 34 1560 3–1 +46
13/12/25 Mox Seattle -- Nexus Night -- Open Play Seattle 42 1526 0–0–1 -3
16/11/25 Saturday Evening Nexus Night Mountlake Terrace 16 1589 1–1 +8
05/11/25 Sealed Launch Event @ CURIO Mountlake Terrace 17 2–1–1 +18

Form and consistency

On a 1-win streak.

  • 16 to 99 7 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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