Hacky
#17,686 in the world · #6,493 in United States · in the top 38% nationally. 5 official events, 9 matches won and 7 lost.
- 1550±95Rating · margin ±95
- 1555Average field · 364 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,591 points.
- The toughest field they have faced averaged 1,587 points, across 1,670 entrants.
- They are 27 points away from the top 5,000: United States.
How the rating moved
Between 1,511 and 1,569, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1446° | 0–1 | -19 |
| 07/02/26 | CGG Spiritforged Pre-Rift Event *SOLD OUT* Dallas | 91 | 1516 | 15° | 2–1 | +13 |
| 27/12/25 | Saturday Afternoon Nexus Night Fort Worth | 17 | 1565 | 9° | 2–1 | +12 |
| 20/12/25 | Saturday Early Morning Summoner Skirmish - December Fort Worth | 27 | 1560 | 11° | 3–2 | +33 |
| 16/12/25 | DHGC Nexus Nights - 1v1 Arlington | 13 | 1547 | 6° | 2–2 | +11 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 3 events 64%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →