← United States

haewon

#37,480 in the world · #13,866 in United States · in the top 80% nationally. 8 official events, 7 matches won and 17 lost.

  • 1438±72Rating · margin ±72
  • 1576Average field · 618 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Their all-time peak is 1,501 points.
  • The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
  • They are 139 points away from the top 5,000: United States.

How the rating moved

Between 1,425 and 1,480, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
16/08/26 Riftbound Win-a-Box tournament Snohomish 27 1546 23° 0–2 -18
31/05/26 Regional Rebound - RQ Vancouver Sunday 11am Vancouver 540 1583 515° 0–2 -18
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 898° 3–3 +25
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 641° 2–3 +24
06/12/25 Saturday Early Morning Summoner Skirmish - December Snohomish 22 1584 17° 0–1 -8
12/11/25 Nexus Nights at Zulu's Bothell 45 1547 38° 0–2 -36
05/11/25 Zulu's Tuesday Nexus Nights Bothell 42 19° 2–3 -11
01/11/25 Friday Night Release Event Snohomish 18 15° 0–1 -20

Form and consistency

On a 5-loss streak.

  • Events with 100+ entrants 3 events 38%
  • 16 to 99 5 events 18%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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