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Hakone

#17,051 in the world · #1,373 in Italy · in the top 33% nationally. 29 official events, 63 matches won and 47 lost.

  • 1554±35Rating · margin ±35
  • 1531Average field · 99 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Has won 5 tournaments. The biggest one had 17 players entered.
  • Made top 8 22 times in 29 tournaments: 76% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,667 points.
  • The toughest field they have faced averaged 1,590 points, across 1,719 entrants.
  • They are 32 points away from the top 1,000: Italy.

How the rating moved

Between 1,479 and 1,647, across 29 events with history.

Last 29 events

Date Event Entrants Field Pos. Record Rating
02/08/26 Sunday Evening Nexus Nights - 1v1 Tarquinia 13 1568 2–2 -3
26/07/26 Saturday Early Morning Vendetta Pre-Rift Event Tarquinia 13 1568 1–2–1 -11
24/07/26 Sabato Pre-Rift Event Vendetta Civitavecchia 18 1506 2–2–1 -2
04/07/26 sabato Afternoon Summoner Skirmish - July Civitavecchia 15 1481 6–0 +80
14/06/26 Sunday Evening Nexus Nights - 1v1 Tarquinia 8 1546 1–2 -14
14/06/26 Sunday Afternoon Summoner Skirmish - June Tarquinia 8 1546 1–2 -12
02/05/26 Wednesday Night Unleashed Pre-Rift Event Tarquinia 13 1536 11° 1–3 -26
02/05/26 sabato Morning Unleashed Pre-Rift Event Tarquinia 12 1532 3–1 +29
12/04/26 domenica Afternoon Summoner Skirmish - April Tarquinia 9 1537 1–2 -10
11/04/26 Saturday Afternoon Nexus Nights - Multiplayer Tarquinia 10 1551 1–3 -29
03/04/26 Friday Night Nexus Nights - 1v1 Tarquinia 10 1510 0–2 -30
22/03/26 Sunday Afternoon Nexus Nights - 1v1 Tarquinia 10 1547 10° 1–3 -42
08/03/26 domenica Afternoon Summoner Skirmish - March Tarquinia 12 1555 2–2 -7
01/03/26 Sunday Afternoon Nexus Nights - 1v1 Tarquinia 17 1499 3–0–1 +28
22/02/26 Regional Rebound - RQ Bologna Bologna 636 1584 242° 3–3 -1
21/02/26 Riftbound Regional Qualifier - Bologna Bologna 1,719 1590 774° 4–4 -11
15/02/26 Sunday Afternoon Nexus Nights - 1v1 Tarquinia 9 1553 1–1–1 -5
08/02/26 domenica Afternoon Spiritforged Pre-Rift Event Tarquinia 21 1526 3–2–1 -5
07/02/26 Spiritforged Pre-Rift Event Civitavecchia 17 1469 3–1–2 -7
04/01/26 domenica Afternoon Summoner Skirmish - January Tarquinia 12 1533 2–2 -15
03/01/26 Summoner Skirmish - January Civitavecchia 8 1549 3–0 +26
22/12/25 lunedì Night Riftbound Open Play Civitavecchia 8 1521 3–0 +31
21/12/25 domenica Afternoon Nexus Nights - 1v1 Tarquinia 12 1525 3–1 +21
15/12/25 Riftbound serale Civitavecchia 11 1487 3–1 +14
06/12/25 Summoner Skirmish - December Civitavecchia 18 1505 3–2–1 +6
22/11/25 sabato Afternoon Riftbound Open Play Civitavecchia 10 1508 0–1–2 -29
17/11/25 Riftbound Open Play Civitavecchia 9 4–0 +76
16/11/25 domenica Afternoon Nexus Night Tarquinia 14 1506 2–1–1 +23
15/11/25 sabato Afternoon Riftbound Open Play Civitavecchia 8 1–2 -21

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 50%
  • 16 to 99 5 events 52%
  • Under 16 22 events 53%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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