← United States

Hanmine

#27,359 in the world · #10,066 in United States · in the top 58% nationally. 8 official events, 14 matches won and 16 lost.

  • 1497±63Rating · margin ±63
  • 1518Average field · 18 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 6 times in 8 tournaments: 75% of the time.
  • Their all-time peak is 1,559 points.
  • The toughest field they have faced averaged 1,552 points, across 12 entrants.
  • They are 80 points away from the top 5,000: United States.

How the rating moved

Between 1,425 and 1,542, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
15/08/26 Win A Case Tournament - C2Show D'Iberville 34 1541 4–2 +32
07/08/26 Nexus Nights Gautier 12 1510 3–1 +33
15/03/26 Sunday Afternoon Summoner Skirmish - March Mobile 12 1552 10° 1–3 -12
07/03/26 Saturday Summoner Skirmish - March Biloxi 13 2–2 +19
15/02/26 Sunday Night Nexus Nights - 1v1 Mobile 13 1507 0–2–1 -26
13/02/26 Thursday Evening Spiritforged Pre-Rift Event Mobile 20 1480 19° 0–3 -66
07/02/26 Spiritforged Pre-Rift Event Gautier 16 1–2 -25
07/02/26 Friday Evening Spiritforged Pre-Rift Event Mobile 13 3–1–1 +42

Form and consistency

On a 2-win streak.

  • 16 to 99 3 events 42%
  • Under 16 5 events 45%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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