HappyL3mon
#24,085 in the world · #8,807 in United States · in the top 51% nationally. 14 official events, 36 matches won and 25 lost.
- 1514±53Rating · margin ±53
- 1570Average field · 274 entr.
- 43%vs top 5% (3–4)
What they have done so far
- Has won 3 tournaments. The biggest one had 43 players entered.
- Made top 8 8 times in 14 tournaments: 57% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,690 points.
- The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
- They are 63 points away from the top 5,000: United States.
How the rating moved
Between 1,460 and 1,678, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 1547° | 1–5 | -67 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 963° | 0–4 | -59 |
| 28/12/25 | Sunday Evening Nexus Nights - 1v1 Flushing | 15 | 1560 | 5° | 2–1 | +1 |
| 21/12/25 | Sunday Evening Nexus Nights - 1v1 Flushing | 13 | 1594 | 11° | 1–3 | -39 |
| 02/12/25 | Tuesday Evening Nexus Nights - 1v1 Flushing | 16 | 1535 | 3° | 3–1 | +14 |
| 29/11/25 | Riftbound - $10 Nexus Night Tournament 11292025 Corona | 13 | 1555 | 1° | 3–0–1 | +29 |
| 25/11/25 | Tuesday Evening Nexus Night Flushing | 22 | 1530 | 13° | 2–2–1 | -26 |
| 23/11/25 | PAX Unplugged Sealed Event 37 - 2:00pm Las Vegas | 16 | 1563 | 3° | 3–1–1 | 0 |
| 23/11/25 | PAX Unplugged Sealed Event 34 - 10:00am Las Vegas | 16 | 1602 | 4° | 3–1–1 | +2 |
| 18/11/25 | Tuesday Evening Nexus Night Flushing | 23 | 1559 | 9° | 3–2 | -10 |
| 16/11/25 | Gaming Universe Nexus Night Flushing | 25 | 1549 | 3° | 4–1 | +33 |
| 04/11/25 | Monday Afternoon Nexus Night Valley Stream | 24 | — | 1° | 5–0 | +84 |
| 02/11/25 | Release Event Flushing | 43 | — | 1° | 4–0–2 | +92 |
| 31/10/25 | Riftbound - Origins Release Event 10312025 Corona | 40 | — | 28° | 2–4 | -40 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 10%
- 16 to 99 9 events 63%
- Under 16 3 events 55%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- rRat69ly US 1778 0–1
- Feynman F CA 1770 0–1
- ASH Confrigas US 1710 1–1
- JQCBozz US 1703 2–0
- KuSel US 1702 0–1
- Big Wes US 1672 0–2
- acabacadabolis US 1667 1–2
- encheng0286 US 1662 0–1
- BerdicaRugginosa GT 1641 0–1
- Sna1L US 1637 1–1
- ronald rageblade US 1630 1–0
- IAmTheSoup US 1627 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →