hardiko94
#18,996 in the world · #1,031 in Australia · in the top 38% nationally. 4 official events, 8 matches won and 7 lost.
- 1542±91Rating · margin ±91
- 1546Average field · 22 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,561 points.
- The toughest field they have faced averaged 1,550 points, across 34 entrants.
How the rating moved
Between 1,462 and 1,542, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Saturday Evening Spiritforged Pre-Rift Event Helensvale | 34 | 1550 | 8° | 4–2 | +42 |
| 13/12/25 | Saturday Nexus Nights - 1v1 WIN-A-BOX Helensvale | 14 | 1543 | 7° | 2–2–1 | +9 |
| 29/11/25 | Saturday Nexus Nights - 1v1 Helensvale | 18 | 1546 | 7° | 2–1–2 | +29 |
| 08/11/25 | Wonderland Games Riftbound - Saturday Evening Release Event Helensvale | 14 | — | 13° | 0–2 | -38 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 55%
- Under 16 2 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- AbyssTCG Costa AU 1724 0–1
- CBL DAGS AU 1722 0–1
- elmanki AU 1697 0–1
- COINPURSE AU 1670 0–1
- Barniiii AU 1652 0–1
- TCGAbyssTalan AU 1637 1–0
- Jousenberg AU 1627 1–0
- Dimmers AU 1595 0–1
- Jonluca AU 1571 0–1
- ArsèneJoker AU 1539 0–1
- WeptKitsune AU 1502 1–0
- Dogspoo AU 1488 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →