Hassoink
#34,382 in the world · #2,514 in Canada · in the top 73% nationally. 4 official events, 4 matches won and 7 lost.
- 1457±105Rating · margin ±105
- 1544Average field · 23 entr.
- —vs top 5%
What they have done so far
- Their peak is 1,520 points, reached in November 2025: today they sit 63 points below it.
- The toughest field they have faced averaged 1,568 points, across 14 entrants.
How the rating moved
Between 1,457 and 1,520, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Windsor | 33 | 1533 | 31° | 0–1 | -20 |
| 01/03/26 | Sunday Morning Nexus Nights - 1v1 Windsor | 14 | 1568 | 11° | 1–2 | -3 |
| 30/11/25 | Sunday afternoon Summoner Skirmish - November Windsor | 21 | 1530 | 21° | 0–2 | -40 |
| 02/11/25 | Riftbound Release at Hidden Trail Windsor | 25 | — | 12° | 3–2 | +20 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 38%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Miracle CA 1691 0–1
- Olipwnz CA 1628 1–0
- Axelbeats CA 1621 0–1
- hoshi CA 1555 0–1
- Lux Like I Win CA 1523 1–0
- FangYuann CA 1506 0–1
- GentlemanOriet CA 1490 0–1
- Dawsøn CA 1480 1–0
- peeb CA 1479 1–0
- Tedyknight CA 1466 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →