Haterbot3000
#31,494 in the world · #11,635 in United States · in the top 67% nationally. 14 official events, 16 matches won and 22 lost.
- 1474±53Rating · margin ±53
- 1535Average field · 19 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 14 tournaments: 21% of the time.
- Their all-time peak is 1,510 points.
- The toughest field they have faced averaged 1,567 points, across 14 entrants.
- They are 103 points away from the top 5,000: United States.
How the rating moved
Between 1,431 and 1,507, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | CG Riftbound - Thursday Casual 1v1 Lexington | 19 | 1528 | 11° | 1–2 | -6 |
| 23/08/26 | Vendetta Summoner Skirmish I LOUISVILLE | 16 | 1522 | 11° | 1–1 | -1 |
| 20/08/26 | CG Riftbound - Thursday Casual 1v1 Lexington | 14 | 1525 | 11° | 1–2 | -3 |
| 06/08/26 | CG Riftbound - Thursday Casual 1v1 Lexington | 22 | 1528 | 13° | 1–2 | -13 |
| 30/03/26 | CG Riftbound - Draft Event Lexington | 14 | 1539 | 2° | 3–0 | +49 |
| 21/03/26 | TTD Cards Frankfort Summoner Skirmish - March Frankfort | 13 | 1541 | 7° | 2–2 | +17 |
| 14/03/26 | The Riftbound Crown: $2,000 Showdown Lexington | 14 | 1567 | 13° | 1–3 | -17 |
| 08/03/26 | Chaotic Good - March Summoner Skirmish Lexington | 23 | 1517 | 14° | 1–1–2 | +13 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Lexington | 28 | 1547 | 11° | 0–0–1 | 0 |
| 07/02/26 | Chaotic Good - Spiritforged Pre-Rift Event Lexington | 28 | 1508 | 15° | 0–2 | -36 |
| 06/12/25 | Saturday Summoner Skirmish - December Lexington | 17 | 1513 | 9° | 1–3 | -36 |
| 17/11/25 | TTD Cards Nexus Night Frankfort | 13 | 1560 | 7° | 2–2 | +2 |
| 06/11/25 | Wednesday Evening Nexus Night Louisville | 29 | 1562 | 15° | 1–1–1 | +6 |
| 31/10/25 | RiftBound Release Event TTD Cards Frankfort Frankfort | 20 | — | 9° | 1–1–3 | -1 |
Form and consistency
On a 1-loss streak.
- 16 to 99 9 events 26%
- Under 16 5 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- HeathatUK US 1723 0–1
- Chaz Smurley US 1695 0–1
- Thiccmagoo US 1684 0–2
- procircuitscrub US 1672 0–1
- Nautilak US 1672 1–0
- TheNembaMan US 1643 0–2
- DavidPSmavid US 1630 1–1
- Sokrazyazn42 US 1596 0–1
- WoodsyYOB US 1588 0–1
- TheUnseenDonger US 1586 0–1
- Whispxrsmith US 1584 0–1
- tucker US 1573 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →