← Italy

HelloKizzy

#34,921 in the world · #2,824 in Italy · in the top 68% nationally. 8 official events, 8 matches won and 11 lost.

  • 1454±79Rating · margin ±79
  • 1505Average field · 8 entr.
  • vs top 5%

What they have done so far

  • Made top 8 7 times in 8 tournaments: 88% of the time.
  • Their all-time peak is 1,539 points.
  • The toughest field they have faced averaged 1,582 points, across 8 entrants.
  • They are 23 points away from the top 2,500: Italy.

How the rating moved

Between 1,443 and 1,526, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
06/08/26 Thursday Night Nexus Nights - 1v1 Lodi 3 1–1 +11
04/08/26 Tuesday Night Nexus Nights - 1v1 Piacenza 7 1498 1–1 -5
01/08/26 Saturday Afternoon Nexus Nights - 1v1 Lodi 4 1485 1–2 -15
25/07/26 Saturday Afternoon Vendetta Pre-Rift Event Lodi 11 1476 0–2 -37
23/06/26 Local del Martedì Broni 8 1503 1–2 -13
16/06/26 Local Piacenza 5 1–1 -6
09/06/26 Tuesday Evening Nexus Nights - 1v1 Piacenza 8 1488 1–1–1 -7
06/06/26 domenica Afternoon Summoner Skirmish - June Lodi 8 1582 2–1 +26

Form and consistency

On a 1-win streak.

  • Under 16 8 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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