herochimane
#18,174 in the world · #1,317 in Canada · in the top 38% nationally. 6 official events, 8 matches won and 13 lost.
- 1547±74Rating · margin ±74
- 1558Average field · 17 entr.
- 17%vs top 5% (1–5)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,564 points.
- The toughest field they have faced averaged 1,600 points, across 16 entrants.
- They are 30 points away from the top 1,000: Canada.
How the rating moved
Between 1,427 and 1,547, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | August 31, 2026 - Weekly Nexus Night G1K 3H4 | 15 | 1563 | 12° | 1–2 | 0 |
| 30/08/26 | Québec Boutique Mythique Vendetta Summoner Skirmish G1K 3H4 | 20 | 1563 | 2° | 4–2 | +88 |
| 27/08/26 | SUMMONER SKIRMISH - AOÛT 2026 G1R 2A5 | 16 | 1541 | 7° | 2–2 | +32 |
| 23/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I G2C 1S9 | 16 | 1600 | 14° | 0–2–1 | -12 |
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I G1C 5R9 | 20 | 1556 | 12° | 1–2 | -3 |
| 19/03/26 | NEXUS NIGHTS - 1V1 - March 19, 2026 G1R 2A5 | 12 | 1526 | 12° | 0–3 | -58 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 44%
- Under 16 2 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DioMaege CA 1790 0–2
- Masterslayer CA 1720 0–2
- OnyxDragonZ CA 1712 1–1
- Solipsisme CA 1630 1–0
- Midloner CA 1605 1–0
- Turbo Prout CA 1590 0–1
- Gonzalesz CA 1583 0–1
- Troomaster CA 1575 1–0
- yager CA 1572 0–2
- shiburikai CA 1527 0–1
- Mateo974 CA 1526 0–2
- Silars CA 1491 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →