← Canada

herochimane

#18,174 in the world · #1,317 in Canada · in the top 38% nationally. 6 official events, 8 matches won and 13 lost.

  • 1547±74Rating · margin ±74
  • 1558Average field · 17 entr.
  • 17%vs top 5% (1–5)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,564 points.
  • The toughest field they have faced averaged 1,600 points, across 16 entrants.
  • They are 30 points away from the top 1,000: Canada.

How the rating moved

Between 1,427 and 1,547, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
31/08/26 August 31, 2026 - Weekly Nexus Night G1K 3H4 15 1563 12° 1–2 0
30/08/26 Québec Boutique Mythique Vendetta Summoner Skirmish G1K 3H4 20 1563 4–2 +88
27/08/26 SUMMONER SKIRMISH - AOÛT 2026 G1R 2A5 16 1541 2–2 +32
23/08/26 Sunday Afternoon Vendetta Summoner Skirmish I G2C 1S9 16 1600 14° 0–2–1 -12
22/08/26 Saturday Morning Vendetta Summoner Skirmish I G1C 5R9 20 1556 12° 1–2 -3
19/03/26 NEXUS NIGHTS - 1V1 - March 19, 2026 G1R 2A5 12 1526 12° 0–3 -58

Form and consistency

On a 2-loss streak.

  • 16 to 99 4 events 44%
  • Under 16 2 events 17%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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