HesusDude
#9,950 in the world · #3,631 in United States · in the top 21% nationally. 3 official events, 10 matches won and 6 lost.
- 1604±85Rating · margin ±85
- 1552Average field · 18 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 3 tournaments: 67% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,618 points.
- The toughest field they have faced averaged 1,566 points, across 20 entrants.
How the rating moved
Between 1,513 and 1,604, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Camarillo | 21 | 1556 | 2° | 5–2–1 | +69 |
| 22/08/26 | Riftbound Vendetta Summoner Skirmish I Camarillo | 20 | 1566 | 9° | 3–2 | +22 |
| 01/08/26 | Loot Box Nexus Nights Agoura Hills | 12 | 1533 | 6° | 2–2 | +13 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 62%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Capybara US 1733 0–2
- Cadizus US 1682 0–1
- TerryTheCactus US 1642 0–1
- Rshoedizzle US 1622 1–1
- riot wander US 1617 0–1
- DLC US 1535 2–1
- nopolitan US 1507 1–0
- Tailspin US 1465 1–0
- Raeysin US 1459 1–0
- SkierGirl4Lyfe US 1428 1–0
- Adrian Insanity US 1427 1–0
- i shmoke shtank US 1410 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →