← United States

HexagonBear

#5,374 in the world · #1,916 in United States · in the top 11% nationally. 9 official events, 30 matches won and 17 lost.

  • 1650±50Rating · margin ±50
  • 1560Average field · 653 entr.
  • 25%vs top 5% (2–6)

What they have done so far

  • Has won 1 tournament. The biggest one had 16 players entered.
  • Made top 8 5 times in 9 tournaments: 56% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,679 points.
  • The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
  • They are 40 points away from the top 1,000: United States.

How the rating moved

Between 1,496 and 1,667, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Norwalk 15 1578 2–1 +8
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 681° 3–4 -18
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 444° 3–2 -7
14/03/26 New Kawaii Summoner Skirmish - March 2026 Irvington 19 1553 5–2 +19
08/03/26 Sunday Afternoon Summoner Skirmish - March Norwalk 16 1506 6–1 +51
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 311° 4–3 +40
13/02/26 Riftbound Weekly (Copy) Norwalk 13 1540 3–0 +61
06/02/26 Riftbound Spiritforged pre-rift #1 Norwalk 16 1525 14° 1–2–1 -24
02/11/25 Release Event Flushing 43 3–2–1 +20

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 3 events 53%
  • 16 to 99 4 events 63%
  • Under 16 2 events 83%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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