HexKo
#37,624 in the world · #2,732 in Canada · in the top 79% nationally. 5 official events, 5 matches won and 11 lost.
- 1437±87Rating · margin ±87
- 1533Average field · 31 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,548 points, across 43 entrants.
- They are 22 points away from the top 2,500: Canada.
How the rating moved
Between 1,437 and 1,475, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I T6E 1Z1 | 17 | 1520 | 9° | 1–3 | -21 |
| 25/08/26 | Monday Evening Nexus Nights - 1v1 (Copy) AB T5E 4C2 | 19 | 1516 | 13° | 1–2 | -17 |
| 16/08/26 | Riftbound Nexus Nights @ Taps Games Edmonton | 59 | 1545 | 19° | 2–1 | +34 |
| 15/08/26 | Saturday Night Nexus Night - 1v1 @Warp One T6E 1Z1 | 18 | 1534 | 10° | 1–2 | -1 |
| 09/08/26 | Riftbound Nexus Nights @ Taps Games Edmonton | 43 | 1548 | 43° | 0–3 | -58 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 31%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Aexus CA 1686 0–1
- Bareaca CA 1658 0–1
- Fuzzydomos CA 1646 0–1
- Vonican CA 1624 0–1
- cg3 CA 1570 0–1
- Capt VonCleave CA 1556 0–1
- GachaDrugMan CA 1529 1–0
- Hi Indie CA 1526 0–1
- TEC CA 1519 0–1
- ceva CA 1481 1–0
- PoroKicker CA 1464 0–1
- khangerang CA 1457 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →