hi1sup
#25,035 in the world · #9,152 in United States · in the top 53% nationally. 2 official events, 2 matches won and 2 lost.
- 1509±180Rating · margin ±180
- —Field
- 0%vs top 5% (0–1)
How the rating moved
Between 1,480 and 1,509, across 2 events with history.
Last 2 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/11/25 | Saturday Afternoon Nexus Night S CHESTERFLD | 18 | — | 8° | 2–1 | +29 |
| 01/11/25 | Riftbound Release Event S CHESTERFLD | 36 | — | 24° | 0–1 | -20 |
Form and consistency
On a 2-win streak.
- 16 to 99 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Xionnota US 1710 0–1
- Indercarnive US 1605 1–0
- C9 Battle Puppy US 1444 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →